Autore Topic: Half Life 2  (Letto 115335 volte)

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Offline teokrazia

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Re: Half Life 2
« Risposta #975 il: 16 Ott 2010, 21:57 »
Basti pensare che dopo Ravenholm la notte continua

Au, dev'essere una modifica dell'ultima versione [io ho giocato la 9], assieme alle nuove armi con tanto di iron sight. ^^

Offline Ezahn

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Re: Half Life 2
« Risposta #976 il: 18 Ott 2010, 09:37 »
Bando a questi mod da dilettanti.
Sciroppatevi questo mod pro fotorealistico:

Half Life Milan - Route Kanal:
Spoiler (click to show/hide)

8)
« Ultima modifica: 18 Ott 2010, 11:19 da Ezahn »
"Read not the Times. Read the Eternities" (H.D.Thoreau)

Offline DRZ

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Re: Half Life 2
« Risposta #977 il: 19 Ott 2010, 13:19 »
Ok, installato tutto. La mod in effetti migliora sensibilmente la grafica, ma se per DRZ la grafica era triste, qui il senso di oppressione aumenta ancora di più.

Invece, a giudicare dalle foto che hai postato, così mi piace assai.
Appena ho tempo reinstallo e moddo, sia mai che finalmente riesco a godermi HL2.  :yes:

Offline gabbre

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Re: Half Life 2
« Risposta #978 il: 16 Giu 2011, 11:12 »
http://lambdageneration.com/posts/half-life-3-accidentally-revealed-in-former-valve-devs-resume/

Speriamo che sia la volta buona e che Gabe non trolli troppo  :D
Fortunatamente han lasciato perdere gli episodi altrimenti EP4 sarebbe uscito fra un paio d'anni, per di più sviluppato da una SH esterna  :no:

EDIT: come non detto  :(

Citazione
UPDATE: Valve's Doug Lombardi responded to this rumor in about as clear a way as we could hope for: "This is fiction (aside from the fact that Mike D is a real person)." Well, back to the waiting game, everybody.
« Ultima modifica: 16 Giu 2011, 11:14 da gabbre »

Offline Bilbo Baggins

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Re: Half Life 2
« Risposta #979 il: 16 Giu 2011, 15:47 »
Fortunatamente han lasciato perdere gli episodi

No vabbè ma c'era ancora qualcuno che credeva li stessero sviluppando?  :whistle:
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Offline gabbre

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Re: Half Life 2
« Risposta #980 il: 16 Giu 2011, 16:37 »
Fortunatamente han lasciato perdere gli episodi

No vabbè ma c'era ancora qualcuno che credeva li stessero sviluppando?  :whistle:
Intendevo dire che la formula episodica non mi è mai piaciuta, sopratutto per i famosi tempi di svilluppo Valve

Offline Bilbo Baggins

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Re: Half Life 2
« Risposta #981 il: 16 Giu 2011, 16:45 »
Visti i tempi di sviluppo tra uno e l'altro (remembering: Gabe Newell aveva detto un episodio ogni 6 mesi) credo non sia piaciuta a nessuno  :D
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Offline gabbre

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Re: Half Life 2
« Risposta #982 il: 16 Giu 2011, 16:55 »
remembering: Gabe Newell aveva detto un episodio ogni 6 mesi


Resta il fatto che Valve, insieme a pochissime altre SH come Blizzard, per quanto mi riguarda può prendersi tutto il tempo che vuole. Non sbaglia mai un colpo, ogni capolavoro che tira fuori vale l'attesa :yes:

Offline Bilbo Baggins

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Re: Half Life 2
« Risposta #983 il: 16 Giu 2011, 16:59 »
Faccio outing: non sono un grande sostenitore dei giochi Valve, pur giocandoli tutti e trovandoli mediamente divertenti  :whistle:

PS: lollosa la JPG  :D
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Offline Top Dogg

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Re: Half Life 2
« Risposta #984 il: 19 Giu 2011, 16:17 »
Half Life 3 accidentally revealed?

Citazione
Since Episode Two’s release in October of 2007, we’ve seen virtually no substantial information on Episode Three. While Doug Lombardi did mention, in this interview with Kikizo, that the wait until Episode Three would be longer than the wait between HL2 and Episode One, and the wait between Episode One and Episode Two combined (which told us that the wait would go beyond October 2010), and that Valve may reveal something EP3-related some time at the very end of 2008. As we all know, this never happened, and since then, it’s been nothing but total silence.

Then Game Informer told us there would be no Half-Life during 2010 – and surprisingly, they were right. They also mentioned that there would be no Episode Three at all, and that it would become a full-fledged Half-Life 3, which was an idea the fans had been playing around with. Then they “predicted” that this HL3 would be revealed some time during the course of this year, which yet again, got people going.

Of course, as we all know, there was no Half-Life at E3. Game Informer’s prophecy would have to come true later in the year. But, what have we here?

Just two days ago, on the 13th of June, Steam Forum user ryuuk posted a thread titled: “Half-Life 3 is officially confirmed!”. The opening post read as follows:

Mike Dussault, a long time programmer at Valve, recently left the company. I didn’t know him until last week. Let me introduce myself. I’m a freelance artist. I do contract work for a studio in Seattle, through the internet. They have a client access system on their site. I came across Dussault’s resume, while browsing the files section. Now, I know you’re all curious about Valve’s in-house development, but I’m only going to talk about the Half-Life series.

According to his resume, Episode Three was put on hold when Valve decided to move away from the episodic model in late 2007, right after Episode Two’s release. He was a techinal advisor on a cancelled Half-Life title, made outside of the company. Dussault’s work on Half-Life 3′s world programming, and the scripting system (between 2008 and 2010) is also mentioned in the resume.

And here is a screencap of the thread as it looked back then, for any non-believers. Ignore the watermark.

So, what makes this particular case interesting? Surely it’s just another troll having his daily dose of laughs with the Half-Life fanbase? Well, what is interesting is that the thread in question was completely deleted not long after it was posted, and ryuuk was permanently banned from the Steam Forums. I don’t know about you, but this sounds a bit strange to me. If this really was just a trolling attempt, then why was ryuuk permanently banned, and the thread completely deleted?

In addition, it turns out that Mike Dussault is a real person, and has in fact left Valve. He had been with the company for over 10 years. He left in September of last year, which fits the development timeline that is in this supposed resume (“2008-2010″). He was then working with Dreamfly, a non-profit organization, right up until April. So ryuuk had one detail spot on in this story.

Furthermore, ryuuk mentions that Valve put Episode Three on hold in late 2007, which does fit with what we knew – that Valve was moving away from the episodic model as early as the aftermath of EP2′s release, and that by mid-2008, plans had completely changed for Half-Life.

Another interesting detail is the mention of Mike serving as a “technical advisor on a cancelled Half-Life title made outside of the company”. When I heard this, I instantly thought of the infamous “Episode Four”, which we talked about in March when an EA concept artist revealed concept art for some sort of cancelled Half-Life title being developed at EA. At the time, many of us thought it was the elusive Episode Four.

Since then, however, more info has surfaced on this mysterious project. Doomed, a regular poster on the Episode Two Steam Forums, created this thread back in May, in which he mentioned that he had been informed, that somewhere in the data leaked by hackers following May’s network intrusion on Eidos’ servers, was the CV of one individual, which mentioned that he had worked on Episode Four, at Arkane Studios during 2006 and 2007, before “Valve decided to put their episodic efforts on hold”. (Perhaps Episode Four went through the hands of multiple game companies, or the concept art we saw was for a completely different HL project being done at EA?) This is another detail that seems to be legitimate – he worked on Episode Four, outside of the company, which was cancelled not long after EP2′s release, possibly due to the same reasons Episode Three became Half-Life 3.

The final piece of information ryuuk gives us is that Mike had done work on HL3′s world programming and scripting from 2008, until his departure from Valve in September 2010. If real, this confirms many fans’ suspicions that the next installment in the Half-Life series has been in fact in development for all this time. He did not share or mention anything else.

So… is this real, or have we been had? Who knows? But this is one hell of an interesting story, and we feel that all of the Half-Life fans out there deserve to know. We’ve asked Valve, but have received no reply as of yet.
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Offline gabbre

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Re: Half Life 2
« Risposta #985 il: 19 Giu 2011, 16:29 »
Già riportata e già smentita un paio di post sopra  :(

Offline Top Dogg

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Re: Half Life 2
« Risposta #986 il: 19 Giu 2011, 16:36 »
Non l'avevo vista  :-[
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Offline Bilbo Baggins

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Re: Half Life 2
« Risposta #987 il: 20 Giu 2011, 16:25 »
Ma Ep. 2 è uscito nel 2007? Già 4 anni sono passati?
Questi fanno sembrare Polyphony degli stakanovisti da 1 gioco ogni 6 mesi  :D
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Offline gabbre

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Re: Half Life 2
« Risposta #988 il: 20 Giu 2011, 16:35 »
Ma Ep. 2 è uscito nel 2007? Già 4 anni sono passati?
Questi fanno sembrare Polyphony degli stakanovisti da 1 gioco ogni 6 mesi  :D
Però in Half Life 2 non ci sono personaggi di Half Life 1 con le stesse identiche texture

Offline dave182

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Re: Half Life 2
« Risposta #989 il: 20 Giu 2011, 16:37 »
Ma Ep. 2 è uscito nel 2007? Già 4 anni sono passati?
Questi fanno sembrare Polyphony degli stakanovisti da 1 gioco ogni 6 mesi  :D
Però in Half Life 2 non ci sono personaggi di Half Life 1 con le stesse identiche texture

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