Tra l'altro mi pare d'aver letto che il Pass v3 fa le veci anche degli altri due, il che mi permetterebbe di liberare due slot nella tuta.
Ora sto proseguendo spedito lungo l'Atlas Path. Poi potrei parcheggiare il gioco per un po'.
L'intenzione è comunque di proseguire verso il centro della Galassia, in attesa di eventuali nuovi contenuti... a proposito dei quali copincollo le robe che ho scritto a Hello Games, se qualcuno ha voglia di pipparsi eventuali suggerimenti al miglioramento del gioco.
Hi guys!
First and foremost I apologize for my bad English but I really want you to know that I really, REALLY love your game. By far my 2016 GOTY and probably one of the greatest videogaming experience I ever had.
I know you received a lot of shit in these days but hang on, you're not alone!! There's a great community of people out there enjoying NMS and I'm sure all of them will support you.
Just for the record: I have played NMS for 50hrs but just started the Atlas Path so I don't really know how is the game nearby the endgame. I have no hurry, I want to enjoy the game as much as possible.
Ok, time for suggestions.
1) PHOTO MODE
We FUCKING need a serious photo mode!!!
The NMS universe is simply incredible and I'm spending a lot of time taking pictures with the horrible PS4 share system. We need an in-game photo mode with HUD removal and some filters or effects. Please!!
2) MORE RESOURCES FROM VENDORS/TERMINALS
You have to increase the quantity of the resource that con be bought via Terminals or vendors. C'mon: 30/40 units of some material means that you have to trade dozens of time. If you want to focus the experience on the exploration more than trading, just increase the cost of materials. But if someone wants to buy some zinc or copper or whatever, it should be not annoying as it is.
3) RENAME SHIPS
C'mon, this is an easy one.
4) RENAME WEAPONS
C'mon, this is an easy one too ^^
5) HORIZONTAL JETPACK SPRINT
It would be cool to use the jetpack for horizontal sprint.
If the X button allows a vertical push, the O button could activate the horizontal push. This would be great to flee from the sentinels or animals as well as cover distances in a while.
6) UPGRADING MENU PROBLEM
If your weapon is fully upgraded, you can't have access to the upgrading menu (checking for the materials you need for an upgrade). In this case you have to keep an empty splot or dismantle an upgrade.
You should add a way to check the upgrades (with an extra slot that you cannot fill?).
We have the same problem on the exosuit and ship.
7) REMOTE SHIP SIGNAL
I really like to go around in search for animals, reaching the 100% zoology completition. Unfortunately this often means that I have to travel around for hours. I am used to forget about my ship, hoping to reach a place with a beacon so I can remote the ship to my place.
Can you create some extra upgrade like a portable beacon which can be used whenever I need?
8) CHANGE SHIP'S COLOR
It would be nice if, sometimes, you can meet an alien which provides a "painting service" for a price.
9) MORE UNITS FROM THE DEVICES
There are some devices which delivers a small amount of units if activated. The amount is really, REALLY, irrelevant. You should increase that amount or offer rare materials.
10) ALIEN VOCABULARY
It's a pity that I can't check the alien words I've learned. Add the alien vocabularies in the game menus.
11) UPGRADABLE SLOTS
It would be great if some exosuit/ship slots could be upgraded in order to keep greater amount of materials. The player should need a bluprint to built these upgraded slots.
Ok, these are some 'easy' suggestions. These suggestions doesn't effect greatly the game but aren't really tough to be done.
The next suggestions are much more extreme and could be sell as DLC pack or some expansion or whatever.
I) VR MODE
I would buy PSVR for this!
(and an extra copy of the game)
II) PS4PRO EDITION
I would buy a PS4PRO for this!
(and an extra copy of the game)
III) MORE RELEVANT WEATHER CONDITIONS
This is self explanatory ^^
Great to have storm clouds, thunders, snow.
IV) HUGE PLANTS AND BEASTS
Another one which is seal explanatory.
V) MONOLITH MESSAGES
We should be able to write some short messages like the ones in the Souls game. Few lines that can be read through the monoliths if another gamer come on a planet we already visited.
VI) FALLEN FREIGHTERS
In the target render trailers, we saw a freighter lost on a planet. It would be great to see one in the game!
VII) ADD FREIGHTER (DLC)
It would be a great addition to the game. The Freighter should be a docking station which follows us through the galaxies. We still use our regular ship to travel but the freighter follows our lead and waits on a planet orbit.
We should be able to enter the freighter as well as we do in the Space Station or Space Anomaly.
The freighter should be upgradable and a relevant addition to the game.: we can gather freighters bluprints and materials to uprgrade it with more rooms and landing pads.
On the freighter we can collect weapons (Armory room), plants (botanic park), animals (zoo).
For plants and animals we need a teleport device with several upgrades for Small/Medium/Big/Huge plants/creatures.
Enemies ship can also attack the freighters, damaging the hull.
We can fight the ships with our own spaceship or adding automatized defence to the freighters
VIII) RECRUIT ALIENS
We can recuit aliens and send them to the freighter. They could increase the self defence abilities or offer some sort of services (repairing technologies for example).
IX) MISSIONS
Sometimes, an alien starship land on our freighter (if we anserwered yes to their landing request) and give us some mission. The mission are accomplished if we find and activate 10 monoliths on a planet, for example, or gather 1000unit of gold or something like that.
X) ASTRONOMICAL MEGASTRUCTURES
You HAVE to add some megastructures like the Dyson Sphere, the Alderson Disk or the Niven Ring.
XI) ACTIVATE PORTALS
^___^
Ok, that's all.
Hope you will consider the suggestions and will continue to support this great game adding some content (I'm cool with paying for the DLCs).
I would love the idea to play this game for the next decade ^^
Thank you very much!
_____
Hi again,
I completed most of the goals of the game and obtained most of the trophies. I think it's pretty silly that a game so large have just few goals to be reached.
The way you did is good (the 1 to 10 achievement levels) but you have to increase that list, giving us multiple reasons to travel across the galaxies and visit lots of planets.
So you can have a PLATINIUM GOAL from 1 to 10.
Level 1 is reached collecting 100 platinum.
Level 10 is achieved by collecting 100,000 platinum
Some possibile "1 to 10 goals":
-collect an increasing amount of cash
-collect an increasing amount of resources
-visit an increasing number of planets
-visit an increasing number of moons
-visit an increasing number of stellar systems
-visit an increasing number of galaxies
-find an increasing number of plants
-find an increasing number of animals
-reach an increasing number of "center of the galaxy"
you can also have some singular tasks like
-circumnavigate a moon
-circumnavigate a planet
I think the task of circumnavigate a moon/plante is epic and I definitely want to do it. But a proper goal would be great.
__________________
Hi there guys,
I'm still playing/enjoying/loving NMS!!!
Here's a suggestion for a possible DLC.
Since it's a big thing, I think it would better be a not-for-free DLC.
DLC name: WORLD BUILDER
You should give the chance to build an entire world!!!
In order to do so, the player has to find the World Builder, an ancestral machinery lost in the depths of the Universe.
The player follows a Path through the star as he did with the Atlas Path.
Once reached the World Builder, the player has to feed the machine with resources to activate the World Builder options.
There are a lot of options like Planet Size, fauna/flora types, mineral, color, terrain, weather conditions and so on.
The player will get more an more options as well as he feeds the machine properly.
Once the player has created his own world, he can name it and invite players to visit his creation.
This feature doesn't implies multiplayer. The new-born world will be uploaded to the server and will be reachable by the gamers invited or by those who will land on it (there should be some specific radar option for player's worlds).
The player can also set some requirements to obtain the Planet Insigna, some sort of Trophy.
The planet owner can choose up to 3 requirements from a list and, for each one, you can set one of three levels.
Example:
EXTREME CONDITION (resist 3/5/10 Sols)
FIND FLORA(analyze 5/10/20 species)
FIND FAUNA (analyze 8/15/20 species)
GATHER RESOURSES ( gather 1000/5000/10.000 of a given material)
FIND MONOLITHS (find 5/10/20 monoliths)
FOOTSTEPS (walk for 100/1000/10.000 kilometers)
etc...
The player can choose to create an Easy planet with just one requirement at level 1 or a Mild Plante (2 requirements, level 1 or 2)as well as an EXTREME planet with 3 requirements at level 3.
The Planet Insigna will show the conditions the player has satisfied to achieve the goal.
That's all.
Hope it helps
_________________
Hi,
it's me again.
I was reading a post on NeoGAF and I've got this idea: you should include a "war" for the colonization of the galaxy between the three races of the game.
The player can choose a side (Vy'keen. Gek or Korvax) during some circumstances:
a) space fights (defend a cargo ship or join the pirates)
b) through dialogues with aliens
c) offering resources and technologies for the war
Players choices don't really affect the game but the sum of all players decisions are gathered and dispayed in a "Infinite War" menu that shows the "war" progress.