ONM: What did you learn from making this game? Can you use any of these ideas in future titles? For example, the Merge (with walls) ability is amazing and it would be a shame if it was never used again.
EA: I think the top-down view made the ability to enter the wall really interesting. Also, in this game, I feel we’ve found a new direction in regards to the potential use of the good old top-down view for Zelda. It’s the kind of point we will take in good consideration when thinking about the next Zelda game
Ok, se si sta riferendo al titolo di questo topic e si trovano ancora in questa situazione, bhe, non uscirà nemmeno per il 2015.
Voglio sperare invece che il titolo in questione sia il prossimo per 3DS.