Interessante intervista allo sviluppatore che spiega le differenze con la versione WiiU
http://www.nintendolife.com/news/2017/02/feature_fast_rmx_-_the_price_modes_and_performance_of_switchs_futuristic_racer"First of all we were able to drop all the tricks that we needed to make FAST Racing Neo run at 60fps at all. So the image quality of FAST RMX is much higher then FAST Racing Neo. We also improved the rendering resolution from 720p to 1080p. We also took this chance to create a complete new user interface to make better use of the higher resolution."
"Most of the tracks from the Wii U version got improvements for better lighting and more special effects. We also added a new GRAPHICS option to the Pause menu. There you can toggle effects like 'Dynamic HDR Exposure' and 'Chromatic Aberration'. The first one allows a much higher dynamic range of brightness on the screen. You have to see it in action. It makes the game much more lifelike. The 2nd effect emulates how real lenses work on cameras and gives a nice touch of realism to the image. All these additions were not in the demo version that many people already played, because the demo was created last year."
"HD Rumble is really cool. I think FAST RMX is one of the first games at all that makes use of it. HD Rumble gives you the impression you are really 'on the track'. You feel when you bump into something, and you really feel 'where' it happened in regard to your vehicle. You could even try to close you eyes and play blind just by that feedback. "
"HERO MODE is our reference to the excellent F-ZERO games and it's nothing for the faint hearted. In this mode your boost energy is also your shield energy. So you need to play very different then in the normal mode. The boost pads will also load up your energy just like in F-ZERO. We hope this mode will be a great extra for all the players that remember how hard games were decades ago but also how satisfying it was to win!"
A 20 € è un must have per gli amanti del genere.