Autore Topic: [Multi] Rain World  (Letto 17135 volte)

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Offline Andrea_23

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[Multi] Rain World
« il: 24 Mar 2016, 20:57 »


Piattaforme: Pc (2016), Console (da definire)
Sito ufficiale: http://joarportfolio.com/rainWorld.html
Pagina Steam: http://store.steampowered.com/app/312520/
Video: https://www.youtube.com/watch?v=dVXfrSLeLNo

Citazione
Rain World is a survival platformer set in an abandoned industrial environment ravaged by a shattered ecosystem.

Bone-crushingly intense rains pound the surface, making life as we know it almost impossible. The creatures in this world hibernate most of the time, but in the few brief dry periods they go out in search of food.

You are a nomadic slugcat, both predator and prey in this land. You must hunt enough food to survive another cycle of hibernation. Other — bigger — creatures have the same plan.




A parte le cazzate da pr solite, leggete qua (estrapolazione dal post su tigsource da cui tutto è nato):
https://forums.tigsource.com/index.php?topic=25183.0

Abstract
Citazione
The gameplay of Rain World consists of fast paced sneaking and action. The enemies are incredibly difficult (though not impossible) to defeat through direct confrontation. Instead of being easily killable they have been made intelligent enough to be interesting opponents in stealth situations.
A.I.
Citazione
Ironically an entity that is stupid enough can be difficult to outsmart. The goal of the Rain World enemies is the opposite of that, being smart enough to be outwitted. This is why a lot of the development has been put towards AI. It makes for interesting situations where you get to measure your wit against an enemy that it's actually satisfying to trick and deceive.
Animazioni
Citazione
Apart from AI, I have had a lot of fun experimenting with procedural animation. The creatures of Rain World are not animated by traditional means, but rather consist of a few freely moving pieces that are interconnected and rendered as a soft body.

A tal proposito, permettetemi l'uso di almeno una (1) gif : ). Tolto l'audio, è la perfetta sintesi del gioco.
Altre:
http://joarportfolio.com/images/rainWorld/moving.gif
http://joarportfolio.com/images/rainWorld/pups_fixed.gif
http://joarportfolio.com/images/rainWorld/sticks_and_stones.gif




.....f|0w
-----------. Steam ID|B.net

Offline atchoo

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Re: [Multi] Rain World
« Risposta #1 il: 24 Mar 2016, 21:02 »
In movimento è bellissimo! :scared:
Ma che tecnica è? È davvero 2D?

Offline Andrea_23

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Re: [Multi] Rain World
« Risposta #2 il: 24 Mar 2016, 21:04 »
Animazioni procedurali.

Clicca il link di tigsource (lì nascono gli indie che fanno la differenza : ) -- tipo ehm... minecraft?).
E' spiegata un po' di roba.
.....f|0w
-----------. Steam ID|B.net

Offline bocte

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Re: [Multi] Rain World
« Risposta #3 il: 24 Mar 2016, 21:07 »
Wishlistato ieri.
Thx!  :yes:
"Through the darkness of future past, the magician longs to see. One chants out between two worlds: FIRE, WALK WITH ME!"

Offline MaxxLegend

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Re: [Multi] Rain World
« Risposta #4 il: 24 Mar 2016, 21:08 »
Che spettacolo.
^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^ ^^^ ^^ ^
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Offline Devil May Cry

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Re: [Multi] Rain World
« Risposta #5 il: 24 Mar 2016, 21:31 »
Sembra bellissimo, ma non ho capito, i nemici paiono immortali e lo scopo morire in maniera atroce. ^^'

Offline MaxxLegend

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Re: [Multi] Rain World
« Risposta #6 il: 24 Mar 2016, 21:47 »
Basta guardare la gif per capire la meccanica: Gli spari le lance in testa (purple). Se li becchi altrove gli fai il solletico.
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Offline Nemesis Divina

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Re: [Multi] Rain World
« Risposta #7 il: 24 Mar 2016, 21:58 »
Presentazione sontuosa Andrea, complimenti!
Il gioco mi dice meno di niente, ma io son brutto dentro e si sa  :yes:
Le cose hanno rotto il cazzo! Digitale 100%

Offline Andrea_23

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Re: [Multi] Rain World
« Risposta #8 il: 25 Mar 2016, 18:51 »
Un piacere!

Ora non resta che attendere.
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Offline Devil May Cry

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Re: [Multi] Rain World
« Risposta #9 il: 25 Mar 2016, 21:21 »
Basta guardare la gif per capire la meccanica: Gli spari le lance in testa (purple). Se li becchi altrove gli fai il solletico.

Si le ho viste. Ma pare non fargli quasi mai niente e poi alla fine schiatta. Vabbè che saranno fatte apposta (e la mia era una battuta, se non si era capito). ^^'

Offline MaxxLegend

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Re: [Multi] Rain World
« Risposta #10 il: 26 Mar 2016, 01:05 »
Sicuramente ci vogliono più colpi per seccarne uno.
« Ultima modifica: 26 Mar 2016, 01:07 da MaxxLegend »
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Offline Arit72

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Re: [Multi] Rain World
« Risposta #11 il: 24 Mar 2017, 18:51 »
Esce settimana prossima su ps4.
Ho visto dei filmati e mi ha fatto una bellissima impressione.
Il 2d portato ad un livello incredibile.  :yes:

Offline Floyd

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Re: [Multi] Rain World
« Risposta #12 il: 25 Mar 2017, 01:59 »
Preordinato  :yes: Lo aspetto da anni  ;D

Offline Floyd

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Re: [Multi] Rain World
« Risposta #13 il: 27 Mar 2017, 18:14 »
And yeah, I love how the game looks and the idea of how it plays, but I worry it's going to be too hard for me. From what I know after watching some streams:

-No guidance of where you have to go.
-Obscure mechanics and systems, you have to learn by yourself.
-Huge, labyrinthine map to lost yourself.
-One hit deaths by almost anything.
-Stealth enemies (with again, one hit kills)
-Fairly long stretches of game between checkpoints
-Insta death every 20 minutes by rain, you have to find a checkpoint before.
-Food needed to use checkpoints.
-Lost of rank with every death.
-As it's a platform metroidvania game, a failed jump to cross a chasm may mean a huge detour in your path to come back to that area, which in the end means your death because *rain*.

 :yes: E' il nuovo la mulana, toki tori 2, spelunky, inferno climber, etc  :yes:

Offline SixelAlexiS

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Re: [Multi] Rain World
« Risposta #14 il: 27 Mar 2017, 18:16 »
si stavo leggendo, che delusione la formula di gioco, pare una palo infinito... passo  :(