c'è già chi ha avuto modo di provare le demo di blue dragon e lost odyssey:
Blue Dragon is good. Graphics are simplistic and clean, but it suits Toriyama's style perfectly and the quality of the models combined with the post-effects happening onscreen really make this game look almost CG in real-time. Gameplay-wise, there are some pretty major twists and I certainly don't want to give anything away, but if you love Dragon's Quest style JRPGs, this is going to be a real beast. The game also feels very lengthy. That's all I can say without getting Tenchu'ed.
So I checked out the first 15 action-packed minutes of the nearly hour long Lost Odyssey TGS demo yesterday and I was completely blindsided by how f'ing awesome this game looks and feels (in the emotion stirring sense).
I don't know if this game is going to "steal TGS" or sell a million Xbox 360s in Japan, but goddamn it is an impressive piece of work that will turn a lot of heads. Takehiko Inoue's art direction has taken on a maturity that goes even beyond his work in Vagabond, and seeing it in motion in both the CG and real-time graphics makes me think that his future isn't in manga but rather in 3D and games.
But what really got to me beyond the FF-style combat vs. like 1000 enemies and seamless integration of real-time and CG graphics is the way Lost Odyssey conveys a sense a mystery around its main character (who apparently is immortal). I walked away from the demo immediately wanting to know more about the game's scenario -- hero, villains, f'ed up world, everything.
I haven't played a J-RPG and haven't wanted to play one since... shit, I can't even remember, and now I suddenly can't wait for Mistwalker to finish the damn game.
Normal mapping yes.
Depth of field yes.
Next-gen graphics - check.
I'd expect to see video of the first 15 mins on youtube next week.
I could watch it all day long. But then again, I am an Inoue nerd.
How does Blue Dragon look in comparison to LO Che? Also, how close do the in-game graphics in LO get to the CG?
Totally different styles, both games look very next-gen.
In-game graphics in LO look shockingly close to CG. when the movie transitioned into gameplay, the seamlessness with which it happened literally shot chills down my spine. I was like, WTF....
Bah, those scans don't show any of the cool bits I'm referring to (in fact, some of those encounters look like creatures I haven't even seen yet).
Anyway, you guys are in for a treat, to be sure.